GTA Competitive League
Structured Faction Warfare. Real Consequences. Seasonal Rankings.
League-Driven Competition
GCLI is built as a competitive league, not a casual PvP playground.
Matches are scheduled and official
Results directly affect season standings
Success is measured over time and consistency
Preparation Defines Power
Combat strength in GCLI is never instant to reflect the result of prior preparation.
Jobs generate resources
Resources enable crafting
Crafting determines readiness
Fair Matches, Real Consequences
GCLI enforces fairness inside matches and freedom outside them.
Same rules for all participants during matches
No respawn, one life per match
Lootable inventory on death
Game Loop
Farm
Gather resources in PFA safe zones.
Craft
Forge weapons and gear for your team.
War
Engage in TvT battles and turf wars.
Climb
Go up the leaderboard and win prizes.
Loop
Repeat and prepare for the next round.
Registered Team
Standings
| Rank | Team | Win | Lose | Points |
|---|---|---|---|---|
Garuda Esports | 12 | 2 | 36 | |
#2 | Naga Pride | 10 | 4 | 30 |
#3 | Borneo Warriors | 8 | 6 | 24 |
#4 | Jakarta Elite | 6 | 8 | 18 |
#5 | Sumatra Strikers | 4 | 10 | 12 |